Index

AddictionCurve

MMO\rpg\xp · 1 symbol · generated 5 Oct 2026

class

AddictionCurve

Curves.php:101

Addiction (inverted). The mirror image of a normal growth curve: cost is highest at the very first levels — matching how much willpower the earliest days of recovery demand — and decreases toward a floor as resilience builds, rather than increasing with level like every other curve here.

class MMO\rpg\xp\AddictionCurve implements MMO\rpg\xp\iCurve
Namespace
MMO\rpg\xp
Implements
iCurve
XP(n) = max(floor, base * decay^(n-1))

Methods1